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Lösung gegen unsichtbare Raketen und Bugs beim Score System:

Verfasst: 19. Jun 2004, 20:09
von Lynx
[quote3gu]All missiles in the game do score, no matter what kind of these missiles are , or what kind of guiding system they are using.

The problem is, if you RE-EDIT your loadout, and you won't SAVE it before pressing FLY; the missiles are rendered invisible to others and are not scoring at all.

This is good and bad.

Good - because if someone exploits the "invisible missiles" bug he won't get any scores.
Bad - because "invisible missiles" is just another unexpected bug

Few rules to get scores on the scoreboards
* Play with the preset that mission designer assigned you or
* Create your own loadout presets or
* SAVE your new loadout (under new or old name) before pressing FLY

Scoreboard works great Did some serious testing and analysis. Thanks to (504)Overstear for assistance.
That ends this thread.

Edit: Because I always SAVEd my loadouts before starting a flight, I've never encountered the problem that I'm not scoring. Sorry savo.4c for missunderstanding you at the beggining. Now you can be sure you will always score[/quote3gu]

Verfasst: 19. Jun 2004, 23:39
von Pjotr
Danke für die Info! Dann sind die Änderungen mit Lope nicht umbedingt schuld daran. Also alle mit den Standardloadouts fliegn oder die editierte Zuladung richtig abspeichern.

Verfasst: 20. Jun 2004, 21:45
von Lynx
Das ganze bedarf noch einigen Tests. Aufjedenfall solltet ihr eure veränderten loadout speichern, bevor ihr auf fliegen drückt.


Lynx

Verfasst: 21. Jun 2004, 06:14
von Minuq
Danke für den Hinweis :)